\i g M byte::anim_loc word::frame_idx bool::backwards
Parameter | Type | Range | Description |
---|---|---|---|
anim_loc | byte | 0 ... 7 | index of the animation control |
frame | word | 0 ... number of frames - 1 | frame of the animation |
backwards | bool | 0 ... 1 | determines wether the animation runs forwards (0) or backwards (1) |
Start the animated graphic loaded to the animation control referred by anim_loc and stop again when the specified frame is reached. This can be done in both directions, dependet on the value of backwards.
Note
Response: | [ACK] |
Example
\igM\3\D5\1
Starts the animation loaded into animation control #3 in backwards direction and stops at frame #5.
Not supported by: DPC3020, DPC2060, DPC10xx
See also:
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