static void moveAnimationToFrame(int animLoc, int frame, int direction)
Throws:
_INSERT_METHOD_SIGNATURE_HERE_
Description:
Parameter | Range | Description |
---|---|---|
animLoc | 0 ... 7 | index of the animation control |
frame | 0 ... number of frames - 1 | frame of the animation |
direction | 0 ... 1 | determines wether the animation runs forwards (0) or backwards (1) |
Start the animated graphic loaded to the animation control referred by animLoc and stop again when the specified frame is reached. This can be done in both directions, dependet on the value of direction.
Note
Example
Graphic.moveAnimationToFrame(3, 5, 1);
Starts the animation loaded into animation control #3 in backwards direction and stops at frame #5.
See also:
Graphic
Graphic.loadAnimatedGraphics(int, int)
Graphic.startOrRestartAnimation(int)
Control.getGraphicInfo(int)
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